If you wanna go further and modify state behaviors as well as state-event mapping I made plugins for that too - using it to let NPCs free-roam on Roam and BaseFollowPath instead of being tied to their AIZ, as well as to add a Chase State that is triggered by losing sight of the player and that goes back to Attack state when the player is back in range and visible. Otherwise, I could try to whip something up tonight, in dev mode already and been messing with those classes a lot lately. How To Change Your Character In Gmod (Garry's Mod) Tech James 187K subscribers Subscribe 609 79K views 7 years ago This video will show you how to change your character/skin on Gmod. Counter-Strike: Source Mods Skins Packs Weapon. Weapon - Mods for Counter-Strike: Source. ![]() ![]() But every month we have large bills and running ads is our only way to cover them. You can poke around in the Assembly dll file in your managed folder with DNSpy for an idea of the classes available to work with, and should get you started on the weirdness of it We don't have paywalls or sell mods - we never will. Dont worry about the Addon - Legacy, it will still in Addon. Then on entity spawn, you should be able to use the BaseCombatEntity's SetHealth(float) and SetMaxHealth(float). Scroll Down until you see Browse Materials and follow what the image did. ![]() If you're willing to get into mod dev (if you know some C# It's really not that hard) you'd want to catch OnEntityTakeDamage to modify damage if initiator is NPCPlayer or BaseAnimalNPC, then scale by the factor.
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